Sunday, 16 December 2012

Slender Game


Slender game is a first person horror-survival game. The one and only objective of this game is to collect a total of 8 notes located throughout the map. But there's a catch! The Slender man is after you and he will not stop until he hunts you down. He is always following you so you must keep moving. The notes you find have messages on them and after each one you pick up the pursuit gets more intense, the Slender man picks up the pace and the in-game music turns more dramatic and your main character's heart thumps even louder all to add suspense to the scene.
As soon as the Slender man catches up to you, the game is over and you must start again from the beginning.


Slender game is very well done for a free to play game and surprisingly scary as well. The attention to detail in this game is remarkable as well. You get this eerie feeling throughout the game and as it progresses you find yourself getting more and more paranoid, and checking your back at every given opportunity.



Although being extremely exhilarating, scary and fun, I cant help but feel this game lacks in content. It has no story or depth to it. You are just mindlessly running around a forest picking up notes while all the time trying to avoid a tall skinny man who wants to do strange things to you.

All in all it's a worth while game to play. You will definitely feel your adrenaline pumping as you progress through the game. And for this it get my official seal of approval!

Rating: 7/10

By MattCL

Snapshot


Snapshot is a puzzle solving 2D platformer with simple yet intricate graphics. Although made to look cartoonish, the creators of this game have done an excellent job in making the scenery and colors always pleasing to the eye.

You play as a little robot on some sort of adventure through forests and mountain tops, having to move boxes, plants and other weird objects by taking a pictures of them and placing them elsewhere to help you reach different parts of each level. You also go collecting stars on each level to increase your final score.
At first it's very simple but as the game progresses you really have to get creative to figure out how to complete a level.

I found myself playing this game to fill in those short gaps throughout the day. I was thoroughly entertained, and, although I do admit that that at some points I got very frustrated when getting stuck on some of the more complicated levels, all in all it was a pleasing experience.

 

Snapshot is one of those games that requires time, patience and a logical brain. To think outside of the box. If this is you then you will find yourself having a blast and getting an immense sense of satisfaction when completing a level. If you do not have these qualities then maybe this game is not for you, but by all means I encourage to grab a copy and try it.
 
I really enjoyed this game. It provided great entertainment and at the same time required me to use my brain, as opposed to lots of other games out there on the market today that just require mindless clicking to get through each level. I do agree that at some points it may have got slightly repetitive or frustrating but all in all it's a great game, and for this it gets my seal of approval!

Rating: 8/10

By MattCL


League of Legends


 League of Legends is a free-to-play Multiplayer Online Battle Arena(MOBA) type game. If you are unfamiliar with the MOBA game type then you have been living under a rock for way too long. Basically there are two teams and on each team there are a certain amount of players depending on the size of the map. Each player controls one character and you work with your team mates to destroy the opponents base.

League of Legends isn't the first of its kind but has become the most popular. In fact not only is it currently the most played MOBA in the world, it is the most played game in the world period!
League of Legends has surpassed the previously most popular game, World of Warcraft, by a very large margin. Just to put it in perspective, at it's peek, World of Warcraft had12 million subscribers in total; League of Legends has 32 million players monthly.


Riot Games, the company behind League of Legends, have done an amazing job at tweaking and balancing every single aspect of the game on a regular basis. They also release new content and characters very frequently to keep their players interested in the game.


When it comes to reviewing this game it's hard not to be biased. I have been playing this game over two years now and all I can say is that I am amazed at how a game can stay so entertaining and competitive for such a long time. I admit, at times it has given me grief and can be frustrating when paired up with incompetent team mates that do nothing to help you your team, but on the whole this game deserves credit where it's due and for that I give it my seal of approval.

Rating: 10/10

By MattCL

Cut The Rope

The arrival of Om Nom

Here is a mobile game which in my opinion can hold it's own against any console game. Cut the rope is a very addictive game about candy on a rope, and feeding said candy to a little creature known as Om Nom. Om Nom arrives at the players home in a little box with the instructions to feed with candy. To do this, the player must cut a piece of rope which the candy is on, with correct timing so that the candy can avoid obstacles and land in Om Nom's mouth.

Level completed with all
three stars collected.
The first level of the game, instructing
 the player on how to feed Om Nom.
The player is given a set of boxes, each with a different theme and there are 25 levels in each box. As the player progresses through the levels, more obstacles that are more difficult to pass begin to surface. To counter these, the player is given specific tools on each level to manipulate the speed and direction of the candy. More tools are unlocked with each box, with the tools being available for use in the following boxes. Each level also has three stars the player can choose to collect, though it is not necessary to finish the level. If the player does choose to get the stars, the levels can become more difficult, and the increased hassle may not be worth the time of some people, seeing as how the only reward for collecting the stars are higher points. On some levels, timing becomes a key factor to collecting the three stars, because some of the stars come with a timer. The moment the level starts, the timer on the stars go down, and if the timer runs out, it's bye bye star, and the player loses their chance to collect all the stars for that level until they try the level again. This can be frustrating at times, especially when you miss out by a hair on collecting the star.
Spiders: The villain of
this game.

Because each game requires an villain, this game has spiders. These spiders appear on various levels, at the opposite end of the rope that the candy is on. Their objective is to make their way over to the candy before you cut the rope, and steal the candy, so that you cannot feed Om Nom. The player cannot get rid of the spiders by any means, so it means the player has to work faster to prevent the candy from getting into the spiders hands..... or legs.

The music for this game I find to be quite enjoyable, and well suited to the game. A nice, up beat tune to listen to which is probably the best music for this game, because I doubt there is any specific music that can apply to the situation of feeding candy to a hungry, unearthly creature that, with no explanation, show up at your door in a box that changes material(that or the player has multiple Om Nom's. Now there's a thought).

Overall I enjoy this game. The fact that the developers are continuing to release new boxes is just an added bonus. I give this game an 8/10

Hail and Kill,
REAP3R.

Naughty Bear

Bear on Bear violence. About friggin' time.

Perfection Island.
Have you ever wanted a game where teddy bears kill each other? Or have you ever even thought about the idea? No? Well then you're weird and you need serious help, because I can say yes to both of those questions and the fact that there is a game out about it says I'm better than you. Welcome to a cross between Call of Duty and Assassins Creed, but not as good as either if those are the types of games you're into, but to compensate, this game includes a voice-over by a man who should be doing children's shows(after this game though, he probably shouldn't). Naughty Bear is a very, very, dark game about a bear who wasn't hugged enough by a child, so he goes on a killing spree. Sounds simple right? Well it is. The game starts off on 'Perfection Island', where the entire island, less Naughty Bear, is invited to the birthday party of fellow bear Daddles. Even though he wasn't invited, Naughty Bear still made a present for Daddles, and is convinced by the voice-over to take the gift over in an attempt to become friends. While on his way to hand the gift over, two residents of the island, Chubby & Giggles, see the gift Naughty made for Daddles, and laugh at him for it. This causes an upset Naughty to make his way back to his home, where the voice-over suggests Naughty should destroy the gift, and "go and do something about all this nonsense".

In Naughty's eyes, this means he should kill everyone, so that's exactly what he sets out to do. Using various weapons and items in the world, Naughty begins his quest of vengeance. How Naughty goes about doing his dirty work, is entirely up to the player. If the player wants to get straight to the point with 0 effort, guns and knives are almost always readily available. If the player wants to be more stealthier about it, the player can drown, burn, or even throw his victims in an industrial whisking bowl. If you thought this couldn't get any darker, a player can also use intimidation to drive their victim to insanity, at which point the insane bear will take their own life. For the player who enjoys the hunt, you are given the option to lay down traps like a bear trap for any unsuspecting or fleeing bears. Because the player will lose if any bears escape, you can remove all methods the bears could use to flee, such as disabling their cars, or launching a boat to drift aimlessly away from the docks. The one bad thing about this game is it's repetitiveness. It different levels are played on what are essentially the same map, and you're given a different reason to do basically the same thing over and over. Unless the person behind the controller is one sadistic S.O.B., anyone would find this game boring after a while, though it would make a good game to come back to for a laugh every once in a while.

This is a short review, but all that needs to be said, has been said.
I do appreciate the aggressively 'brütal' story and game play that has to offer, but there is even a limit to how long I would sit around to de-fluff bears over and over again.

I give this game a 7.7/10

Hail and Kill,
REAP3R

Saturday, 15 December 2012

Call Of Duty: Black Ops II Review




The very highly anticipated game of the Call of Duty instalments was released not too long ago. Call of Duty: Black Ops II is set in a futuristic scene where the player has a key role in the story campaign whereby they must decide certain fates of enemies and friends which ultimately changes the outcome of the story. The three main modes remain the same in the Black Ops franchise; Campaign, Zombies and of course Multi-player.


Firstly let me begin by confirming that this is without a doubt the best campaign I have ever played. In terms of storyline, maps, weapons, layout and game-play it was fantastic and just so enjoyable to play. Basically you play as Alex Mason, father or David Mason who served alongside Frank Woods. Woods narrates the story as you play missions that occurred as you receive information from the retired war veteran. The whole plot is to locate and secure Raul Menendez a gun running figure who is also a terrorist. He aims to retaliate after an incident that had occurred to him. As military forces advanced on his property, a soldier releases a cooked frag grenade intending for the injury/death of Menendez, which deflects off a wall edge, bouncing into the room that his sister was sleeping in and killing her violently right in front of him. Since then he had waged war on not only America, but the whole world, specifically main cities. He plans to do this by infiltrating numerous military bases with a virus which will grant him access to every single piece of electronic equipment in the hands of the government. This thrilling storyline is a completely new war scene with new equipment that is foreseeable in the future of military missions. The two exciting factors that I really enjoyed with Campaign are; firstly the surveillance bug that you got to control. It was shaped like a large ant and had advanced technology that allowed you to crawl through pipes and into rooms which I felt gave that secretive operational 007 gadgetry. It was a very nice feature, exactly what I wanted it to be like. The other thing was getting to play in both sides. You play the standard military soldier, but you also play as Menendez the antagonist in the story. The first time you play as him is in the scene where you try to rescue the sister. But as you do she gets killed and you go on a rampage killing everyone in sight.


Zombies; Honestly it was almost the same as last time just bigger maps and maybe more interactive. Even then it wasn't anything special. I’d like to see some new developments in that aspect of the game, maybe they need to revamp it completely and just change it. Just a suggestion but I and fellow players don’t rave on how good it is. We play it a few times and never return. I’m not going to get into how it all works and new features because I was disappointed and I was not entirely happy with it. If you would like more info please check this link to the first Black Ops, which also included zombies. Both are very similar. http://3picgam3rr3vi3ws.blogspot.com.au/2012/12/call-of-duty-black-ops-review.html


Finally we arrive to Multi-player Now there are certain words that I’d like to use to describe how I felt the first few weeks were playing on-line. Frustrating is one of them. I'm going to tell it how it is. The layout of multi-player was OK, however the functionality of game lobbies, party game lobbies was horrendous. If you asked me how many hours I and fellow players wasted just waiting for good connections and to ALL get in the lobby, the number’s big. Real big. This was my major anger towards the game, particularly the developers. I just thought to myself why you would create this. It’s basically the same as selling a dodgy product. I felt like I got scammed. It did however get better but still has room for much improvement!
As you can see, the diamond cammo on the ballistic knife, looks great!

Now after that rant I’ll get on to how I felt about the actual game-play In the first few weeks you get mostly the advanced players and it got frustrating, but it was still fun. Guns were the same old same, with the only thing changing there the weapon cammos, which included the much anticipated diamond cammo. It looks amazing and its something to show your hard work on-line. Maps were a little bit of a disappointment. The only real stand-out map was “Raid”. It was set in a mansion on a mountain top with a fully equipped gym, bar, pool it was quite graphical! There were even exotic cars and ponds; it was just amazing to see how much effort developers must have gone to create this map. I'm sure they didn't re-use much code at all. It felt new, and this was exciting. Guns and classes are a bit different but mostly the same. It’s on a point based system. So the user can sacrifice perks and equipment in order to replace it with another perk/equipment. Game play is nice but my main concern is how overpowered the pistols are. In some kill-cams I see pistols out performing sub machine guns. This is just outrageous. Ask any gun enthusiast which gun would be better for a 1 v 1 battle. They’ll recommend the SMG purely because it’s automatic, accurate and good chance of hitting with low recoil. A pistol accurate but recoils hard and damage is average, so why is it so overpowered it can replace other gun types? Makes no sense to me, hopefully they patch this up. However, I'm still waiting…

Epic Gamer Blogs

Sharing information is what the web is all about these days. Whether it is via social networking sites, or a blog like this, ultimately the world’s internet users are online seeking/posting information. That’s why it is essential that the layout of blogs and sites be user friendly. In considering the layout for our blogs by the 3picr3vi3ws team, we needed to sit down and discuss the possible options about the layout. We knew our theme was gaming so we needed to base the layout to suit the gaming scene. As a group we tried many different layouts and agreed on the ones we liked and then chose the final one. Our choice was justified because of the readability and the simple layout which almost anyone using the internet would be able to read. Once the layout was decided, the rest was easy, all we had to decide was backgrounds, colour usage, texts and then we could judge the final blog layout.

It seemed simple; however things always change, as do opinions. After online consultation with the group we decided a few layout changes were in order. Firstly we decided that a black background (and conveniently the default background) with white text would suit our theme nicely so we went with that. Text was kept as default.

Blogger.com basically helped with everything. No html code was needed and it just made the whole blogging simple and efficient, there were no worries in that department which allowed us to focus on the quality of our blogs.